Icons Cup South Africa is a Team Matchplay golf event. Played by two teams:
South Africa vs World. Each team has 14 Icons playing for them. And 1 non-playing captain each.
- All matches will be played over 10 holes using a Ryder Cup–style match play format
- On each hole, the team with the lowest net score wins the hole and is 1 Up in the match
- If both teams record the same score, the hole is halved and the match score remains unchanged
- Each match is worth one point at its conclusion, with ½ point awarded to each team for a tied match
Scoring Variations: Double Points Holes (2nd, 5th & 10th)
The following holes are worth double-points, within each match:
2nd Hole - World Home Hole
- If South Africa wins the 2nd as the away team, they win two holes (double).
5th Hole - South Africa Home Hole
- If World win the 5th as the away team, they win two holes (double)
10th Hole – Final Hole
- A win on the 10th hole is worth double for both teams.
Match Points
- The winner of each match is awarded 1 Match Point towards the overall team score.
- If a match is won by 4 Up or more, the winning team receive a Bonus Match Point.
- A maximum of 2 Match Points may be won in each match.
Shot of the Day – 1 Match Point
- Viewers at home will choose from 4 of the best shots from within each of the two sessions on Day 1.
- The player whose shot is selected by the viewers at the close of Day 1, as their favourite shot, will win an extra point for their team.
- This point will be added to the overall team score, before session 3 starts on Sunday morning.
Playing Formats
Sessions 1 & 3 - Fourballs
In this session, our Icons play in pairs against two Icons from the opposition team. Each Icon plays their own ball. Hence the name ‘fourballs’, as there are four balls in play on each hole. The player that takes the fewest shots on a hole wins the hole.
Sessions 2 & 4 - Alternate Shot with Select Drive
Also known as ‘greensomes’, our Icons again play in pairs against two Icons from the opposition team. However, in this format, each pair only uses one golf ball between them—except off the tee, where they both hit a ball. They then choose which ball to play the rest of the hole, taking alternate shots until the ball is in the hole.
Whichever pair takes the fewest shots on each hole wins that hole.
Session 5 - Singles
This is exactly as it sounds. One Icon from each team will play an Icon from the opposing team in matchplay golf. The same overall scoring principles apply as in the previous sessions.
Call the Captain
Only available once per session. Each team can ‘Call the captain’ to hit one shot for them - who just happen to be world class professional golfers. Use them wisely!